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WASP

Marineville

Stingray

Captain Troy Tempest

Lt. George Lee 'Phones' Sheridan

Marina

Commander Samuel Arthur Shore

Lt. Atlanta Shore

Lt. Fisher

Titanica

Titan

Surface Agent X20

Aquaphibians

STINGRAY
Last Updated: Wednesday 20th June 2001

The Stingray intermission card A super-advanced submarine, used by the World Aquanaut Security Patrol on all the most important underwater missions.

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[ Specification | Appearances | Notes | Review | Toys ]
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Stingray's interior SPECIFICATION: The World Aquanaut Security Patrol's main combat vessel, Stingray is a 60-foot long, nuclear-powered submarine capable of travelling at 600 knots underwater and 400 knots on the surface. It can withstand the pressures of the depths thanks to a honeycomb laminated substructure and can operate all over the world. The original captain was Bradley Holden but after an injury he was replaced by Troy Tempest. George 'Phones' Sheridan acts as his hydrophone operator and Marina often accompanies them. The Surface Video Scan (SVS) permits a clear view of the surroundings in difficult conditions.

Stingray in Pen 3 When not in service, Stingray is located in Pen 3 of Marineville, deep below the city, suspended by clamps above the water on a hydraulic platform. When launch stations are sounded, the crew board chairs which slide down injector tubes into the submarine, becoming its own seats. The platform descends and Stingray is released into the water. There is a ten mile journey along a launch tunnel to the ocean door, a porthole to the sea, operated either from Marineville tower or from Stingray itself.

The ship contains 16 torpedoes of high speed and high explosive power known as Sting Missiles. Several smaller vehicles are carried on board. The two Aqua Sprites are tiny submarines capable of holding only a single person. Sea Bugs are propulsion devices that can move a diver through the water at high speed. Finally, there are three Monocopters (one for each member of the crew) which are minature hovercrafts, allowing the crew a limited hovering ability.

An Aqua Sprite returns to Stingray At the rear of the ship, a nuclear-powered rotating Eddy Damper builds up the pressure and heat of seawater and its expulsion through the twin Drumman hydrojets propels the craft. Booster units can increase speed for a limited time. Stingray can touch down upon a smooth ocean bed on two retractable skids. It is the most recent and successful of three experimental submarines built by the WASPs and it is hoped that by 2074 a fleet of several similarly designed craft will have been built.

APPEARANCES: All episodes except Marineville Traitor and the non-flashback material in Aquanaut Of The Year and Japanese Linking Material.

Carlton's computer animated Stingray interior NOTES: Carlton produced a computer animated Stingray interior for use as animated menus on their DVD range. In addition, Vol 3 features a full walk-through of this accompanied by Blues Pacifica, a jazz tune from Tune Of Danger.

A cross-section of Stingray drawn by Graham Bleathman will appear in his forthcoming Captain Scarlet cross-section book, due in September 2001. You can already purchase his Thunderbirds FAB Cross-Sections.

Stingray REVIEW: The exterior design looks brilliantly sleek and futuristic and the interior is suitably technical also. Stingray proves to be an interesting vehicle to watch in battles, etc. and has an excellent launch sequence that can be watched again and again. Unfortunately, it is all-too-often used simply as a method of transport and its many additional features were not often used.

TOYS: None available at the moment.

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